Questing is a series of tasks, which might include few kills, escorting a person to another person, or for instance a return of an ancient weapon or item. Each quest will reward the quester some quest points, which are required to advance in levels. Usually, harder the quest, bigger the reward. However, there are some exceptions to this rule.
Questing in general is mandatory up to level 60 (711 quest points, at the moment). Quests, even if organized into "Non-Lord" and "Lord" quests, can be performed in any order.
Typically, these quests are meant as means to get to know the game a bit. They typically are pretty simple, and don't require immense effort to complete.
Oracle of the Newbie Park
Description: Send a tell to the Oracle of the Newbie Park, She will guide you.
Location: Newbie park inside Tristeza
Beer to Bum
Description: Buy a beer and bring it to the Bum under the bridge west of town.
Location: Under the bridge, west of Tristeza
The Island of Desolation
Description: Find the desolate island of Loob. It is somewhere on the Blue sea of Ahti. There is no return from the island. The sea is located somewhere west of Tristeza, there may be a boat waiting for you.
Location: Somewhere in the Blue sea of Ahti
The Maze Under Well
Description: Solve the maze in the well
Location: Down in the well of Tristeza
Black Knight Does Not Say 'Ni!'
Description: Go into the forest that is behind, or actually inside, the Frobozz' Inn for Monsters and cut down the mightiest tree in the forest... with a herring. You might want to find Lumberjack first.
Location: Inside Frobozz' Inn for Monsters, northeast from Tristeza
This Quest Stinks
Description: Explore the sewers under the city and find the cavern.
Location: Under Tristeza, in the city sewers
The Adventurer's Contest
Description: On the main island (in townhall) is held a 'Adventurer's contest'. You must pass the 'local' level. To get to this island you must swim the sea to the east. From there you must find a cave.
Location: On the main island east of Tristeza
Eat at Joe's
Description: Eat at Joe's! Follow the wandering bear.
Location: Tristeza, Joe's restaurant.
The Orc Slayer
Description: Retrieve the Orc Slayer sword from evil orc shaman in orc valley, and give it to Leo the archwizard in the church tower.
Location: Orc valley, west of Tristeza
Son of Amos the Bold
Description: Respected citizen of Tristeza, Amos the Bold has lost his son. He needs a brave adventurer to fulfill a task for him. Find Amos at his home on Dragon Street and ask him about his son.
Location: Amos' house, Dragon St. Tristeza
The Sampo Quest
Description: Bring a Sampo to the Mistress of Pohjola and you'll be rewarded. Start by asking Vainamoinen of Kalevala about the Sampo.
Location: Kalevala, west and north of Tristeza
Quest for the Holy Grail
Description: Find the Holy Grail. Some people say it was last seen inside Frobozz's Inn northeast of town.
Location: Inside Frobozz' Inn for Monsters, northeast from Tristeza
The Kitiara's Mansion
Description: Destroy evil witch, Kitiara. She lives in Mansion of Kantele, south from Tristeza. Beware, she is really nasty. A quest for a group of tough adventurers.
Location: Kitiara's mansion, just south from Tristeza
The Putrid Purple Pederast
Description: B'Harni, a Great Old One, has entered the world in his foul form of a purple dinosaur. You must destroy that horrible abomination. B'Harni is probably hiding among other dinosaurs...
Location: Jungle west and north of Tristeza
The Sunken Treasure Quest
Description: Find the lost sunken treasure!
Location: Somewhere in the bottom of the ocean (Seaworld)
Magic 8 ball
Description: Miles has lost his magic 8 ball can you find it? Miles lives in a large mansion and has a huge hedge maze there are lots of hedge monsters there and he has ghost in his attic. Can you help him. The mansion can be found if you step threw the circle of stones west of town. Please hurry before the Hedges get him
Location: Near Demon Town Entrance
The Maze of Fame
Description: Find and solve the Maze of Fame, rumoured to have been crafted in ancient times by dwarven magicians. Bring your weaponry, for you might need it; but if you bring your wits, maybe you won't need your weaponry after all...
Location: Somewhere in Crag Pool
The Hidden Llorozorokarak
Description: Find the legendary Dark Elven City of Llorozorokarak. No one knows where it is, but it is certainly hard to find!
The Spirit of the East Forest
Description: The Dark Elves have captured the Spirit of the East Forest and taken her somewhere into the Underdark. Find her or the East Forest will die! Suitable for one tough or a party of medium level adventurers.
Location: Somewhere in Llorozorokarak
Zillgod is very, very angry!
Description: The mighty Zillgod is furious, and has to be appeased. Bilbo, of hobbit village, might help you on your quest. A tough quest for VERY tough players (level 18 and over).
Location: Hobbit village, just northeast of Tristeza.
The Pirate Quest
Description: It is rumored that the Dread Pirate Robinson is in need of brave sailors. He was last seen on the Pirate Island.
Location: Pirate Island in the great seas
The Conquest of Pohjola
Description: Conquest the evil land of Pohjola, and slay Louhi, the mistress of Pohjola.
Location: Pohjola, beyond the Sea of Ahti
My Breath is Like Fire? So, SUE me!
Description: Buy a firebreather and bring it to the Adventurer in the fourth level of the Small Underground Empire (which is somewhere to the northeast from Tristeza; tough place, don't go alone, unless you know what you are doing). Recommended for a party of TOUGH non-lords.
Location: Small Underground Empire, northeast of Tristeza
The Treasure of the East Forest
Description: Find the treasure in the East Forest. This is a dangerous quest, recommended for a party of TOUGH non-lords.
Location: East forest, east of Tristeza
The Silver Ring
Description: Find the Silver Ring. Seek it in the dark. No more hints.
Meant for the more experienced players, the Lord quests typically give a bigger reward and require a bit higher level than the Non-Lord counterparts.
The Great Golem
Description: An ultimate monster is being constructed in the Abyss. The Great Golem will be controlled by the mightiest of Demon Lords, and their purpose is - of course - to conquer the whole MUD. It is predicted that the terrible construct could be slain only with Death's Scythe. Ask about Death from the priestess of Skert.
The Hill Giants
Description: Recently, the Lord and Lady Sherman wandered off of the road somewhere to the north of Tristeza as they were searching for mushrooms. On a path that leads into the highlands, the nobles were ambushed by huge hill giants. The hill giants stole most all of their precious valuables and ransacked the wagon. Lord Sherman requests help from a brave party of adventurers who might help him retrieve his sacred possessions. Ask Lord Sherman about the quest.
Location: Highlands, north of Tristeza
Margaret's Holy Quest
Description: Help Margaret complete her holy quest. She was last seen entering the mines north of the clearing.
Location: Mines, north of west clearing
The UFO Quest
Description: Past the dark forest to the south lies a small village. There, it is rumored, a strange flying object can sometimes be seen over the forest. Investigate these rumors, if you dare.
Location: Monster Village, south of Tristeza
The Tomb of Orchinie
Description: Find the tomb of Orchinie. It is rumoured to be behind a huge gate in caves full of orcs.
Location: Caves in forest, that lies to northwest of Tristeza
Description: Help the smurfs to get rid of the evil wizard Gargamel. Abernathy knows more about the quest, ask from him. Note, that this is a really tough quest, suitable for big lords or a party of smaller ones.
Location: Abernathy, close to Elven Forest, south of west clearing.
The Holy Handgrenade of Antioch
Description: Help the holy Knight in his quest. He can be found near the northern highway.
Location: North highway, northeast of Tristeza
The Sunken Temple
Description: Southwest of Tristeza, past the Troll village and lair of Strabo, past the deserts of Sloth, lies the Swamps of Gluttony. Somewhere admist that place is rumored to be a long forgotten temple, half sunken into the muck that welcomes weary travellers to feast there. Feast with the high priest there and honor the gluttons.
Location: Southwest of Tristeza
The Ogre Slayer
Description: Bring the Ogre Slayer to Leo the archwizard.
Location: Mountains northeast of Tristeza
Hogor the Terrible Conqueror
Description: Hogor the Terrible is in dire need of help. Find him and see if you can help him by asking what help he needs.
Location: East Road Inn
Quest for the Silmarils
Description: The three Silmarils of Feanor have been lost and scattered. Do you have the courage and strength to recover them?
Location: Flathead's castle
The Quest of Immortality
Description: This Quest is impossible to solve. No mortal has ever even found out what to do, and the gods don't tell. There can be no hints for this Quest. It will take the rest of your life to complete.
Some guilds have special quests which can grant access to guild related abilities or functions. These are completely optional, though most guild members may find it to their benefit to perform them. Unlike Non-lord and Lord quests, Guild quests do not give any quest points that can be used towards leveling.