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Why play StickMUD?

StickMUD is a free, medieval fantasy game with a depth of features. Newbies escape quickly into game play with minimal study time. Awaken under the wondrous Mallorn Tree in the center of Newbie Park and learn by playing. Challenge non-player characters to gain experience, advance level and maximize your stats. Between battles, sit on the enchanted bench under the Tree to rapidly heal and reduce wait time. Signs in the park present game features such as races, clans and guilds. Read up on teasers about the adventures on the path ahead like dragons, castles and sailing. Upon maturing to level 5, join a guild and learn the ways of a Bard, Fighter, Mage, Necromancer, Ninja, Thief, Healer or Priest. Train skills in both craft and combat aligned with your guild. Participate in frequent game-wide events to earn points exchanged for gold, experience or skill training. Heroes and villains alike are invited! Role play is optional and player vs. player combat is allowed in much of the game. StickMUD was born in Finland in June 1991 and is now hosted in Canada. Our diverse community of players and active game engineers are ready to welcome new players like you to one of the best text-based multi-player games (MUD) ever!

  • Download Mudlet and select StickMUD to enjoy an enhanced game world with maps and dashboards to complement your imagination.

Recent Announcements

  • Non-unique equipment now saves between logins so you could quickly return to the fun!
  • The Goblin, Half-Elf and Ogre races are now available to the entire player base!
  • Try out the new graphical user interface and Mapper functionality available through the Mudlet client.
  • Find out about our new Discord channel at the Adventurer's Guild Board and how you could proudly display that you are 'Playing StickMUD' to your gaming community!

Background

StickMUD is a traditional LPMUD. MUDs (Multiuser Dungeon) are typically interactive text-based games with a high emphasis on roleplaying. MUDs represent the early wave of Internet gaming and there are numerous variations of the game (MUSH, MOO, LPMUD, Diku,...). While the most popular games on the Internet are flashy 3D spectacles, text based MUDs have a loyal following. Perhaps the attraction is in the feeling of community and chat-like environment. Text-based games also leave a lot for your own imagination!

We are over 20 years old now, which is quite respectable. There are not that many muds around that have such a history and background.

In June 1991, Frobozz got a permission from Extechop to start running a MUD at the University of Jyvaskyla. Earlier that spring they had run a DikuMUD for a couple of months, but decided to run an LPMUD (Lars Pensjö Multi-User Dungeon), because it was easier to code and maintain, and had a flexible language (LPC) that could be compiled inside the MUD.

Frobozz had no experience in getting the MUD up and running, so he needed help. Fortunately, Graah had been running experimental MUDs in some computers of University of Jyvaskyla (without permission from administration). On June 17th, 1991, StickMUD was opened. At first it was called JYUMUD, because the domain name of University of Jyvaskyla is jyu.fi. Later it was decided - with great imagination - that the name would be StickMUD, because the name of the computer in English was Stick. Of course, saying "stick in the mud" was in mind, too.

Game Info

You can log in and check the help files by logging in and using the name "guest" and by typing "help". But, the best way to get familiar with StickMUD is to just log in and create a character. We do have some basic information about the game also around the wiki, hopefully some day a bit more than just basic info :)

StickMUD Community Sites